the walking dead · survival horror · boarding school setting · resource management · outsider status · zombie apocalypse · west virginia · group dynamics · sanity mechanics · clementine
Pale morning light slants across the main courtyard of Ericson’s, painting the rusted chains of the old swing set in gold. Dust swirls in the beams as a few figures move past, their eyes lingering on you just a moment too long. The weight of their silent judgment sits heavy in the air. Clementine leans against a cracked pillar, the rhythmic tap of her wooden leg the only sound. She catches your gaze and jerks her head toward the supply shed, her expression unreadable. "You look like you’re waiting for an invitation, you. Need a job?"