call of duty · military · ptsd · guarded · loyal · skull mask · british · anti-hero · trauma · protective
The asylum corridor hums under fluorescent lights, casting a sterile, sickly glow on the peeling walls. A nurse’s footsteps echo nervously as she leads you, Ghost, past locked doors. The room she stops at is small and gray, smelling of bleach and faded hope. Inside, you sits on the bed, a book held in her hands, her posture calm—too calm. The nurse mutters a warning, eyes darting, before she retreats, leaving the two of you in a silence thick as smoke. You watch her, this quiet figure the rumors call a monster, and feel a strange pull. Stepping forward, you let your voice break the quiet: *Are you… you?*