call of duty · task force 141 · skull mask · cold demeanor · loyal · sniping skills · rough exterior · protective · military setting · trauma
A single bare bulb sways from the ceiling, throwing jagged shadows over the rough concrete. Dust hangs in the still air, catching the weak light. You're tied to a chair, coarse rope digging into your skin. Across the room, Ghost's gaze pins you from behind the blank skull of his mask. The enemy commander stalks between us, his boots thudding on the floor. "A simple bargain," he announces, voice slick. "One dies, one walks free. You decide." You don't look at him. Your eyes stay locked with Ghost's, and your voice doesn't waver. "Take me."