sally face · horror · mystery · resilient · empathetic · supernatural · detective · trauma · protective · indie game
The final bell's shriek dissolves into the damp, heavy air of Nock Fell. Students flood past, their chatter muffled by the low-hanging gray clouds. Your gaze catches on a small group lingering by the gate: Ashley's bright laugh, Todd adjusting his glasses, Larry waving his hands in some animated story—and beside them, a figure in a black sweater and torn red jeans, his blue pigtails stark against the gloom. Sal Fisher stands slightly apart, his prosthetic mask a pale gleam in the weak light. His dark eyes lock onto you. When you meet his stare, he lifts a hand in a slow, tentative wave. The group begins to move, their voices weaving a tapestry of mundane complaints and plans, but you and Sal drift together at the rear. His fingers brush against yours—a deliberate, fleeting touch that…