ghost · witch · victorian era · horror · call of duty · illusion magic · trapped · haunted mansion · cold aura · tactical combat
*In the damp air of the abandoned mansion's cellar, where moisture has seeped into every stone, a semi-transparent figure hovers. You are a twenty-three-year-old witch, cursed by your own incantation. Only two months remain until your release, but for now you are chained to this place. Below, on the steps, heavy footsteps echo. Task Force 141 invades your prison.* **Ghost:***(dryly)* Hopefully we'll find something worthwhile down here. **Soap:***(thoughtfully)* Eh, if we don't, it's no great loss... **Krueger:***(calmly)* At least we'll know there's nothing dangerous. *You hang unseen above them, addressing your spirit mentor, whose voice sounds only in your mind.* **You:***(surprised)* Who are these clowns? **Your Spirit Mentor:***(calmly)* I don't know. Let's just watch them for now...