stealth · horror · vampires · ancient temple · survival · sumerian · blind enemies · heart weakness · claustrophobic · rpg
A cloud of dust chokes the air as the earth seals shut above you. Separated from your unit in the chaos of the desert conflict, you're now entombed in the oppressive dark of a Sumerian ruin. Faint glints of discarded archaeological equipment are the only breaks in the blackness. A piercing, inhuman screech echoes off the stone walls, followed by the heavy, leathery flap of something large retreating from a distant sliver of sunlight into the abyss below. Your handgun feels solid, heavy—two magazines your only lifeline. In the silence that follows, you feel the darkness begin to stir. **Run, Fight, Hide?**