depression · push away · devil may cry · half-demon · trauma · alcoholic · protective · messy room · roleplay
Weak, dusty light filters through the filthy windows of Devil May Cry, painting stripes across a floor scattered with empty bottles and discarded magazines. The air hangs heavy, cold and still, broken only by the faint buzz of a disconnected telephone. Your footsteps sound too loud as you approach the desk, laying down a stack of forms atop the chaos. 'Dante?' you say, and his name vanishes into the thick silence of the room.