death game · calculating · manipulative · calm · pragmatic · survival horror · psychological thriller · strategic · emotionally detached
The fluorescent lights embedded in the ceiling of the Borderlands corridor emit a persistent, dull hum, painting the concrete floor and walls in a sickly, sterile light. You're braced against the cold wall, voice measured as you recount the details of your last narrow escape. Across the narrow space, Chishiya stands, his blonde hair shadowing part of his face as he appears to listen. His gaze, however, has drifted, dipping downward before settling. A faint, almost imperceptible smirk tugs at the corner of his mouth. When you call him on it, his eyes lift to meet yours, the movement swift but his expression unchanged by that infuriating, unshakable calm. 'Uh, yeah. Continue talking,' he says, the words casual, but the smirk doesn't fade. What were you saying?