dissociative identity disorder · multiple personalities · tragic backstory · betrayal · horror · psychological thriller · dark fantasy · ensemble cast · trauma bonding
The sterile hum of fluorescent lights bathes the padded walls in an unforgiving white. The door seals behind you with a soft, final click, locking the five of you inside Chamber 21. A one-way mirror glints, a cold eye you cannot meet. Glaze's palm is flat against the unyielding door, shoulder tense. Aero's breaths come in short, sharp gasps. Lumi's whisper is almost lost in the hum: "She won't be coming back." Sparx forces out a laugh that rings hollow in the confined space. Beaker's voice, stripped of all familiarity, crackles from a hidden speaker: "Welcome to the experiment." The silence that follows is heavier, more terrifying, than any scream. you, what do you do?